Lattice Microbes 2.5
This is for whole cell modeling
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gpu_info Struct Reference

#include <ZDivMultiGPUMapper.h>

Collaboration diagram for gpu_info:
[legend]

Public Attributes

dim3 global_pos
dim3 global_dim
dim3 local_dim
dim3 local_authority
int3 dependent_pos
dim3 overlap_dim
dim3 overlap_send [NUM_SHADOWS]
dim3 overlap_recv [NUM_SHADOWS]
int neighbor [NUM_SHADOWS]
neighbor_bufferread_buffer [NUM_SHADOWS]
neighbor_bufferwrite_buffer [NUM_SHADOWS]
int lb_chunks
int lb_max_chunks
float lb_imbalance
char * tmp_buffer [MCLKR_MAX_NBUFFERS]

Member Data Documentation

◆ dependent_pos

int3 gpu_info::dependent_pos

◆ global_dim

dim3 gpu_info::global_dim

◆ global_pos

dim3 gpu_info::global_pos

◆ lb_chunks

int gpu_info::lb_chunks

◆ lb_imbalance

float gpu_info::lb_imbalance

◆ lb_max_chunks

int gpu_info::lb_max_chunks

◆ local_authority

dim3 gpu_info::local_authority

◆ local_dim

dim3 gpu_info::local_dim

◆ neighbor

int gpu_info::neighbor[NUM_SHADOWS]

◆ overlap_dim

dim3 gpu_info::overlap_dim

◆ overlap_recv

dim3 gpu_info::overlap_recv[NUM_SHADOWS]

◆ overlap_send

dim3 gpu_info::overlap_send[NUM_SHADOWS]

◆ read_buffer

neighbor_buffer* gpu_info::read_buffer[NUM_SHADOWS]

◆ tmp_buffer

char* gpu_info::tmp_buffer[MCLKR_MAX_NBUFFERS]

◆ write_buffer

neighbor_buffer* gpu_info::write_buffer[NUM_SHADOWS]

The documentation for this struct was generated from the following file: