| Lattice Microbes 2.5
    This is for whole cell modeling | 
| Public Member Functions | |
| __init__ (self) | |
| getVolume (self) | |
| boundingBox (self) | |
| addToSimulation (self, sim) | |
| translateCell (self, point) | |
| createModelCell (self, attr) | |
| setRegions (self, membrane, cytoplasm) | |
| Public Attributes | |
| str | name = "Unknown" | 
| float | volume = -1.0 | 
| int | mins = 3*[0.] | 
| int | maxs = 3*[0.] | 
| float | membraneThickness = 0.0 | 
| str | memtype = "membrane" | 
| str | cyttype = "cytoplasm" | 
Base class for a particular cell type for use in CellArranger (and later more)
| pySTDLM.Cells.CellShape.__init__ | ( | self | ) | 
| pySTDLM.Cells.CellShape.addToSimulation | ( | self, | |
| sim ) | 
Add the cell to the simulation
Args:
    sim:
        An RDMESimulation object
 | pySTDLM.Cells.CellShape.boundingBox | ( | self | ) | 
Return a bounding box for the cell
| pySTDLM.Cells.CellShape.createModelCell | ( | self, | |
| attr ) | 
Create model cell
Args:
    attrs:
        A dictionary of attributes
 | pySTDLM.Cells.CellShape.getVolume | ( | self | ) | 
Volume occupied by cell
When overriding this class, you must specify a "computeVolume()" function of no arguments
Returns:
    Volume in intrinsic units
 | pySTDLM.Cells.CellShape.setRegions | ( | self, | |
| membrane, | |||
| cytoplasm ) | 
Set regions
Args:
    membrane:
        The name of the region in which the membrane should be considered
    cytoplasm:
        The name of the region in which the cytoplasm should be considered
 
| pySTDLM.Cells.CellShape.translateCell | ( | self, | |
| point ) | 
Shift a cell in space by the specified amount
Args:
    point [x,y,z]:
        translation in space
 | str pySTDLM.Cells.CellShape.cyttype = "cytoplasm" | 
| int pySTDLM.Cells.CellShape.maxs = 3*[0.] | 
| float pySTDLM.Cells.CellShape.membraneThickness = 0.0 | 
| str pySTDLM.Cells.CellShape.memtype = "membrane" | 
| pySTDLM.Cells.CellShape.mins = 3*[0.] | 
| str pySTDLM.Cells.CellShape.name = "Unknown" | 
| float pySTDLM.Cells.CellShape.volume = -1.0 |